Crysis 2 E3 Demo

I captured these official marketing screenshots for the E3 demo of Crysis 2 in June 2010. The demo features the iconic Grand Central Terminal in New York City, where EMP blasts gradually turn off the lights in the station, in real-time. The interior of the station made extensive use of scripted lighting.

All screenshots were fully rendered in real-time on PC, without any offline adjustment.

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Natural Mod for Crysis

The “Natural Mod for Crysis” is an amateur project I carried out at the end of 2007, shortly after the release of Crysis for PC. I completely redesigned the lighting for the single player campaign using the CryEngine 2 Sandbox Editor.

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The objective was to provide photo-realistic lighting based on photo references. It made better use of HDR, atmospheric effects, exposure and color correction than the original game.

I shared the modification in December 2007 and I kept iterating on the lighting with new improvements and refinements for several months. It became quickly successful, with +350’000 downloads as of 2013. Thanks to this modification, Crytek offered me a position at their headquarters in Frankfurt, Germany.

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