Official renders captured for the release of Crysis 3, featuring the 7 main environments of the single player campaign. 100% real-time, no retouching. Representative of the final game.
Notice: some assets might have been hidden from a couple of scenes before capture, in order to prevent spoilers.
Pierre Yves Donzallaz (Senior Lighting Artist: lighting and capture)
Magnus Larbrant (Art Director)
Mihai Titoiu (Concept Artist)
Tom Deerberg, Marcel Shaika, Felix Leyendecker, Stefan Heinrich (Environment Artists)
Ronny Muehle, Robert Hodri, Martin Teichmann, Pascal Mueller (Environment Artists)
Crysis 3 Art & RnD Teams